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Excelente!!
A web component to integrate Phaser Framework with Angular, React, Vue, etc
Web Component built with Stencil.js to integrate Phaser with any other framework.
Inspired by the old IonPhaser directive
Do you want to see this web component in action? Visit https://codepen.io/jdnichollsc/full/oRrwKM yay! 🎉
Looking for Phaser Framework CE (Community Edition)? Check here!
Project | Package | Version | Links |
---|---|---|---|
Core | @ion-phaser/core |
README.md |
|
React | @ion-phaser/react |
README.md |
<script src='https://unpkg.com/@ion-phaser/core@1.2.0/dist/ionphaser.js'></script>
in the head of your index.htmlnpm install @ion-phaser/core --save
<script src='node_modules/@ion-phaser/core/dist/ionphaser.js'></script>
in the head of your index.htmlnpm install @ion-phaser/core --save
import @ion-phaser/core;
Simply add this tag wherever you want in your project:
<ion-phaser [game]="game"></ion-phaser>
These properties are available on the component:
Using ion-phaser
component within an Angular project:
Including the CUSTOM_ELEMENTS_SCHEMA
in the module allows the use of Web Components in the HTML files. Here is an example of adding it to AppModule
:
import { BrowserModule } from '@angular/platform-browser';
import { CUSTOM_ELEMENTS_SCHEMA, NgModule } from '@angular/core';
import { AppComponent } from './app.component';
@NgModule({
declarations: [AppComponent],
imports: [BrowserModule],
bootstrap: [AppComponent],
schemas: [CUSTOM_ELEMENTS_SCHEMA]
})
export class AppModule {}
The CUSTOM_ELEMENTS_SCHEMA
needs to be included in any module that uses IonPhaser.
IonPhaser component includes a function used to load itself in the application window object. That function is called defineCustomElements()
and needs to be executed once during the bootstrapping of your application. One convenient place to add it is in the main.ts
file as follows:
import { enableProdMode } from '@angular/core';
import { platformBrowserDynamic } from '@angular/platform-browser-dynamic';
import { defineCustomElements as defineIonPhaser } from '@ion-phaser/core/loader';
import { AppModule } from './app/app.module';
import { environment } from './environments/environment';
if (environment.production) {
enableProdMode();
}
platformBrowserDynamic().bootstrapModule(AppModule)
.catch(err => console.log(err));
defineIonPhaser(window);
<ion-phaser
[game]="game"
[initialize]="initialize"
></ion-phaser>
public game = {
width?: integer | string;
height?: integer | string;
zoom?: number;
resolution?: number;
type?: number;
parent: HTMLElement | string;
canvas?: HTMLCanvasElement;
canvasStyle?: string;
context?: CanvasRenderingContext2D;
scene?: object;
seed?: string[];
title?: string;
url?: string;
version?: string;
autoFocus?: boolean;
input?: boolean | InputConfig;
disableContextMenu?: boolean;
banner?: boolean | BannerConfig;
dom?: DOMContainerConfig;
fps?: FPSConfig;
render?: RenderConfig;
backgroundColor?: string | number;
callbacks?: CallbacksConfig;
loader?: LoaderConfig;
images?: ImagesConfig;
physics?: object;
plugins?: PluginObject | PluginObjectItem[];
scale?: ScaleConfig;,
instance: Game // It's created internally when the game is initialized
};
public initialize: boolean;
constructor(private api : ApiService){}
initializeGame() {
this.game = {
width: "100%",
height: "100%",
type: Phaser.AUTO,
scene: {}
}
this.initialize = true
}
getInstance(){
return this.game.instance
}
When using a wrapper component, It's not necessary to access the reference directly to configure the game. More details here.
import React, { Component } from 'react'
import Phaser from 'phaser'
import { IonPhaser } from '@ion-phaser/react'
class App extends Component {
state = {
initialize: false,
game: {
width: "100%",
height: "100%",
type: Phaser.AUTO,
scene: {}
}
}
render() {
const { initialize, game } = this.state
return (
<IonPhaser game={game} initialize={initialize} />
)
}
}
Other option is using the web component directly:
import React from 'react'
import ReactDOM from 'react-dom'
import { defineCustomElements as defineIonPhaser } from '@ion-phaser/core/loader'
import Phaser from 'phaser'
const game = {
width: "100%",
height: "100%",
type: Phaser.AUTO,
scene: {}
}
ReactDOM.render(<ion-phaser ref={el => el.game = game} />, document.getElementById('root'));
defineIonPhaser(window);
In order to use the ion-phaser
Web Component inside of a Vue application, it should be modified to define the custom elements and to inform the Vue compiler which elements to ignore during compilation. This can all be done within the main.js
file as follows:
import Vue from 'vue';
import { defineCustomElements as defineIonPhaser } from '@ion-phaser/core/loader'
import App from './App.vue';
Vue.config.productionTip = false;
Vue.config.ignoredElements = [/ion-\w*/];
// Bind the IonPhaser custom element to the window object
defineIonPhaser(window);
new Vue({
render: h => h(App)
}).$mount('#app');
<template>
<ion-phaser
v-bind:game.prop="game"
v-bind:initialize.prop="initialize"
/>
</template>
<script>
import Phaser from 'phaser'
export default {
name: 'HelloWorld',
data() {
return {
initialize: false,
game: {
width: "100%",
height: "100%",
type: Phaser.AUTO,
scene: {
init: function() {
this.cameras.main.setBackgroundColor('#24252A')
},
create: function() {
this.helloWorld = this.add.text(
this.cameras.main.centerX,
this.cameras.main.centerY,
"Hello World", {
font: "40px Arial",
fill: "#ffffff"
}
);
this.helloWorld.setOrigin(0.5);
},
update: function() {
this.helloWorld.angle += 1;
}
}
}
}
}
}
</script>
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Excelente!!
Very Creative application template. Recommended
Ionic and Phaser playing together? wow, I have to see it
i need it!
I'm having problems, to make the payment. Can't you use paypal or something to make this step easier.
My email is jdnichollsc@hotmail.com :)
7 months without an update? Now I'm sad. :( I wanted to buy this but... seeing the state it actually is, it makes me back out and wait. I really hope this moves forward.
7 months without any issue reported on GitHub... https://github.com/jdnichollsc/IonPhaser I want to add new features, what do you want to see in this project?
You can use the IonPhaser WebComponent, it's free!
Are you thinking of support for Ionic 2?
Yes! Let me check this weekend :)
Done!
Does it work for Ionic 2?
Let me migrate the template
Yes sir!
Is it compatible with ionic 2?
Let me migrate the template
Done, it support all versions and frameworks! (React, Vue.js, Angular, etc)
Hi Juan David. Is it already compatible with ionic 2?
IonPhaser WebComponent is free and support all versions and frameworks (Angular, React, Vue.js, etc)!
Hi Juan David. Is it already compatible with ionic 2?
IonPhaser WebComponent is free and support all versions and frameworks (Angular, React, Vue.js, etc)!
Is it compatible with ionic 2?
Let me migrate the template
Done, it support all versions and frameworks! (React, Vue.js, Angular, etc)
Does it work for Ionic 2?
Let me migrate the template
Yes sir!
Are you thinking of support for Ionic 2?
Yes! Let me check this weekend :)
Done!
7 months without an update? Now I'm sad. :( I wanted to buy this but... seeing the state it actually is, it makes me back out and wait. I really hope this moves forward.
7 months without any issue reported on GitHub... https://github.com/jdnichollsc/IonPhaser I want to add new features, what do you want to see in this project?
You can use the IonPhaser WebComponent, it's free!
Very Creative application template. Recommended
I'm having problems, to make the payment. Can't you use paypal or something to make this step easier.
i need it!
Ionic and Phaser playing together? wow, I have to see it
Excelente!!
My email is jdnichollsc@hotmail.com :)
Hey there! You'll need to log in before you can leave a rating here.
Felicitaciones Juan David
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Felicitaciones Juan David